Loerbeek, Nederland
carving@nielsbrouwers.com

Tag: xbox

Animationtool finished (well, almost finished!)

I was watching a documentary about SKA Studios the other day and noticed they’ve got a great custom tool to edit animations for their games. As I was struggling with the animations for my game as well, I figured something like what they have would be a solution for me. You see, memory is a …

Work in progress 2.

Last month brought some real progress in the game’s mechanics: I implemented inertia for the players movement, parallax scrolling, I added and then removed the energy bar that indicates your energy. Actually that last little bit is something I picked up from an interview that I saw with Michael Gagne, he mentioned that in his …

Drawing the girl…work in progress

  So, in my upcoming XBOX live indie game, there’s obiously going to be a hero (that’s you!) who does well… hero-like stuff such as saving the world, finding the treasure, beating the hell out of a bunch of monsters and end bosses and all that kind of stuff. But, to make the game more involving, I will …

Some game graphics preview

I have been very busy doing graphics for my XBOX 360 game. Here’s an image I have done a while ago. It was originally a concept sketch that I turned into a 3d render later on which became the base of my main character in the game.   I actually found a nice way to use this image in …