Drawing the girl...work in progress

by Niels Brouwers 4. March 2011 07:36

 

So, in my upcoming XBOX live indie game, there's obiously going to be a hero (that's you!) who does well... hero-like stuff such as saving the world, finding the treasure, beating the hell out of a bunch of monsters and end bosses and all that kind of stuff. But, to make the game more involving, I will try to drag you into the adventure by letting you play the story. So, while you are playing, you will communicate with the headquarters, and you shall be communicating with this lady:

 

 

No, I am sorry, but I am not going to give you here name or telephone number :-). But I will explain a little of the steps involved in drawing her:

First I tend to sketch around using Sketchbook from Autodesk. Then once the sketching is done and I am sort of happy with it, I will ink her in the same program. After that, its off to Photoshop to fill out the colors. First just flat out filing up inside the inked lines and last but not least, the finishing up with details and shading etc. At this point, she is not yet finished yet, just the rough shading is in there. She still needs lots of detailing done and stronger lighting etc. Once I finish her I will post an update here.

 

Progress

by Niels Brouwers 31. January 2011 20:28

I got some work done on my game last weekend, inserted game-over screen, story screen (comics inbeteween levels) and some art done too. I was planning on having an entire flow through level 1 finished by the end of january, it seems I may just miss that deadline but I am close enough to be satisfied about my progress.

Here's a drawing I did just for practice:

 

More Screenshots...

by Niels Brouwers 23. January 2011 23:55

Some game graphics preview

by Niels Brouwers 21. January 2011 05:31

I have been very busy doing graphics for my XBOX 360 game. Here's an image I have done a while ago. It was originally a concept sketch that I turned into a 3d render later on which became the base of my main character in the game.

 

I actually found a nice way to use this image in the game itself, it will be the indicator for the number of lives. In the game, though, it will look like this:  

So, I make a high resolution image for my game and I turn out using an 8bit like sprite of that image! Still, it was fun to draw, and I might find some more places to use it!

Work in progress 1....

by Niels Brouwers 13. December 2010 21:09

Just a small teaser screenshot of what I'm upto:

 

It's a platformgame for the XBOX Live Indie Games channel! I've got the character moving, shooting, running, rayblasting(!) etc. so that part is covered. There is also a couple of enemy monsters up and running about. Collission detection still needs some work and ofcourse a lot of artwork still needs to be created. It will be finished when it is finished :-)

 

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Games