Loerbeek, Nederland
carving@nielsbrouwers.com

Tentacles with procedural animation

Tentacles with procedural animation

Despite me having a bad headache today, I managed to do some cool stuff!

I have to say, I hate script-languages because you just don’t get enough control over what’s going on under the hood. So, when I found out about this very cool tentacle script for 3DS Max, I was at first very happy! Great looking tentacle animations with nearly no work at all! But then I figured (as usual) that the script didn’t do exactly what I wanted, so I had to change the script….it was not a pleasant experience programming in maxscript but in the end, well worth the effort!

So, now I have cool animated tentacles (and whatever else you can think of that moves the same: sea-weed, tails, legs etc.) and it’s all procedurally animated (that just means that I am a lazy bastard designer who prefers to solve things programming….yeah, that’s me!). Here’s a still image showing you how it will look:

 I’ll try to upload something animating to youtube as soon as I’m completely satisfied with it!

 

 

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